Realmwake is a grid-based roguelike autobattler set in a world where four distinct dimensions have violently converged. The core game loop challenges players to survive a strict 12-day run by navigating a branching path of battles, shops, and randomized narrative events such as rescuing unknown interdimensional units from rift-smugglers. Because runs are strictly constrained to 12 in-game days, progression relies on calculated risk management, pivoting strategies based on randomized unit drafts, and recovering from tactical losses. 

Before each encounter, players spend limited resources to recruit units and position their battalion on a grid. Success depends on understanding unit targeting rules, ability timings, and spatial positioning to counter specific enemy formations. 

The game differentiates itself through its deep cross-faction synergy system. Each of the four dimensional realms provides distinct mechanics, archetypes, and combat strategies. Rather than building mono-faction armies, players are given limited opportunities to obtain units from other factions and encouraged to draft across the dimensional borders, utilizing specialized bridging mechanics to construct complex, board-clearing compositions.

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Realmwake.zip 126 MB

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